Can Google developers still use standardized models for development, distribution, promotion, etc.?

Can Google developers still use standardized models for development, distribution, promotion, etc.?

This is gogplay.com. Many teams have always liked to use the “assembly line” and “division of labor” processes to operate business in a distributed manner. There are three common segmented solutions:

The advantage of Team A is distribution (then Team A will specialize in helping other teams release products);

The advantage of Team B is product research and development (then Team B will only focus on product research and development);

The advantage of Team C is advertising and promotion (then Team C will only do advertising work).

Generally speaking, this model is not wrong at present, nor is it outdated. However, issues such as listing on Google Play and Apple may not be consistent with the current situation. In many cases, leaving app development work to third-party teams can easily bring certain risks.

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https://gogplay.com/google%e5%bc%80%e5%8f%91%e8%80%85%e8%bf%98%e8%83%bd%e4%bd%bf%e7%94%a8%e5%bc%80%e5%8f%91%e3%80%81%e5%8f%91%e8%a1%8c%e3%80%81%e4%bb%a3%e6%8a%95%e7%ad%89%e6%b5%81%e6%b0%b4%e7%ba%bf%e6%a8%a1%e5%bc%8f/

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